As far as Lasting fun, Multiwinian gives a good modest while, Introversion will be updating with new features and maps (Perhaps even a Map Editor), and Will definitely be worth the 20$. Multiplayer battles are very clean and minimal on lag. Multiwinia, even with it's large scale battles, is designed to run on a Modest system on low graphics settings, and even on low graphics settings, you won't be missing much of the Detail put into the game. The only true skill required is a Tactical mind, and Luck. Multiwinia's games are Fast paced as they typically only last from five to fifteen minutes, easily able to fit within a lunch break. Finally, Blitzkrieg, much similar to Unreal Tournament 2004's Onslaught mode, requires you to capture and Link flags in a line to the enemy's home base, and successfully capture it. Rocket Riot is a very Unique game mode to Multiwinia, each team has a Rocket in their starting location, and they must capture solar panels to power fuel generators to refuel the rocket, After the rocket is refueled they must load the Rocket with 100 Multiwinians and Wait 10 seconds for their Rocket to Launch. Assault is a simple asymmetrical mode where an Attacking team is attempting to prevent the Defending team's Bomb from detonating, Attackers Receive wave after wave of reinforcements, while Defenders are Heavily Armed. Capture the statue is like a Game of Capture the flag, but the Statues mentioned are extremely large and heavy, it takes near 50 Multiwinians to lift and carry the statue and return it to base.
![darwinia multiwinia darwinia multiwinia](https://www.primeinspiration.com/joom/media/files/photos/1352774069cd5cf1_l.jpg)
King of the Hill is self explanatory, multiple hills are placed on the map, and you receive points for each second you have the majority of forces inside. Six Game Modes exist thus far, Domination is a simple game mode where many Spawn Points are placed on the map, and it is your goal to capture all Points and crush your opposition. There are also chances of negative contents of a crate, such as a Plague that can spread from Multiwinian to Multiwinian, slowly consuming any closely-packed forces, or Viruses from Darwinia appearing on the spot and decimating your forces. The various items inside can either turn the battle toward or against you, such as a Manually placed Gun Turret that is Controlled by the Multiwinians on it, or a pinpointed Airstrike to decimate the enemy numbers. Officers are capable of either staying put and telling any Multiwinians near them to go to a specific point on the map, or, they can Order their forces into a Formation, which provides a tactical boost in that, Formed Multiwinians are More Powerful against un-organized Multiwinians from the front on, but are slower and can easily be flanked from behind, a Weakness that should be considered if you're surrounded.Īside from your forces, occasionally large Crates will fall from the sky (Much Like 'Worms) and Land, if you surround your men around a crate, they will gradually open, and secure the crate's contents.
![darwinia multiwinia darwinia multiwinia](https://i.ytimg.com/vi/J3wRYFVWHyE/maxresdefault.jpg)
Another method of ordering your Multiwinians is by promoting one of them with a right click, this will promote them to officer, where they can do a little more. Emphasis on 'Guided' because aside from telling them the general direction where to head, their Behavior is completely autonomous, they move, they fight, they do most everything on their own, which definitely helps in the control of the Hundreds of Men you will have on the battlefield. As opposed to it's predecessor, Darwinia, the Multiwinians can be commanded directly By Clicking and Holding the Left Mouse button, a Circle will emanate from your mouse point, expanding and selecting all Multiwinians in the area, then they can be guided to a area of your choice.
![darwinia multiwinia darwinia multiwinia](https://images.gog-statics.com/0d5c2cdd9c1f2c3fb1e719be185441b040b875f5ad7aa264320c9473d5e5eaea.jpg)
Within a game, thousands of these little guys will spawn, and die in combat.
![darwinia multiwinia darwinia multiwinia](https://images.greenmangaming.com/4c1add1308ef4c63a33a4e060c3f8b6f/82b55a581eaf48e791f658c96b47b2a6.jpg)
The Multiwinians will simply roam around until you tell them otherwise. With each game, you either have a Spawn Point (Capturable by the Enemy) or a Trunk Port (Not Capturable), every now and again, these will Spawn anywhere from 10 (Spawns) to 40 (Trunk Ports on Default) Multiwinians, the Backbone, Muscle, and Core of your forces. Multiwinia is a Fast Paced RTS brought down to it's core essentials, no Resource Counters to Keep track of, or Tech Trees to advance, it's just you, your objective, and your enemy in between. Now Bring it into 3D, Rethink the 'Worms' as Divisions of your massive amounts of Forces, and the Crates- Well, Keep the Crates.
#DARWINIA MULTIWINIA DOWNLOAD#
By I-Fish | Review Date: SeptemIntroverson's new Game, Multiwinia, has been up for Download for Five Days now, and I've been playing it every minute from then to now.